//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GameClient.rc
//
#define IDR_LIST_VIEW_BAR               4
#define IDD_ABOUTBOX                    100
#define IDP_OLE_INIT_FAILED             100
#define IDR_MAINFRAME                   128
#define IDR_GameClientTYPE              129
#define IDI_ICON_TEST                   131
#define IDR_GO_VIEW_BAR                 142
#define IDR_TOOLBAR1                    146
#define IDR_OFFLINE_BAR                 146
#define IDR_TEST_BAR                    148
#define IDC_EDIT_SERVERIP               1000
#define IDC_EDIT_SERVERPORT             1001
#define OK                              1002
#define IDC_BUTTON_OK                   1002
#define ID_TEST_JOINGAME                32772
#define ID_TEST_EXITGAME                32774
#define ID_TEST_LISTGAME                32775
#define ID_TEST_CREATEGAME              32776
#define ID_TEST_GOVIEW                  32777
#define ID_TEST_WHITEPASS               32781
#define ID_TEST_BLACKPASS               32782
#define ID_TEST_PASS                    32787
#define ID_BUTTON32788                  32788
#define ID_BUTTON32791                  32791
#define ID_TEST_DIANMU                  32792
#define ID_TEST_GIVEUP                  32797
#define ID_TEST_2                       32802
#define ID_TEST_1                       32804
#define ID_TEST_3                       32805
#define IDB_BITMAP_CHECKMARK            -1

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        150
#define _APS_NEXT_COMMAND_VALUE         32809
#define _APS_NEXT_CONTROL_VALUE         1003
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
